
Given that Crash 4 shares so many similarities with the PS1 originals, fans can probably expect something similar out of the next Spyro game. This makes sense, as Enter the Dragonfly and A Hero's Tail are both generally viewed as bad games by most fans and critics, and since there have already been rumors going around that a new Spyro game is in development, there is some merit to this idea. Seeing as that Crash 4 essentially ignores all of the series' later sequels, fans can assume that a new Spyro game would also undo all of its most recent entries as well. Every dragon Spyro rescues in the original Spyro the Dragon is now a unique character, while everything from the Summer Forest of Spyro 2: Ripto's Rage to the Evening Lake of Spyro: Year of the Dragon has been modernized with a host of new details.As previously stated, the unspoken rule has always been that whatever happens to Crash, the same happens to Spyro. In our Spyro Reignited Trilogy review, I praised the artistry of the worlds, which in many ways brought characters and locations to life in unexpected ways. Nadelberg, Nicholas Kole, Serina Mo, and more artists offer insight alongside the art, which spans across all three games in the Reignited Trilogy. But more than anything, we knew that we were working on something that was going to mean so much to people whose memories of Spyro were formative and profound." The book is full of insights into character and world design choices, the process of creating Spyro himself, and explanation for many of the choices the artists made in adapting those PS One characters for a new life on modern consoles. "We had the most delightful source material to work from that anyone could possibly imagine, an amazingly talented team, and an organization who believed in us and supported us every step of the way. 14 Images "Making Spyro Reignited Trilogy was a leap of faith - full of exhilaration, hope, wonder, fear, and doubt," art director Josh Nadelberg writes in the book's introduction.
